Extended Call for Papers: Consequential Play – Theology, Video Games, & Culture

CFP: Consequential Play – Theology, Religion and Video Games Volume Editor: Trevor B. Williams Abstract + CV due: December 15, 2025 Video games have become a formative aspect of popular culture because they provide special opportunities for interactive storytelling, intense competition, leisure, and even artistic expression. Depending on how one defines the term “video games,”…

Call for Papers: Theology, Religion, and Video Games

CFP: Theology, Religion and Video Games Volume Editor: Trevor B. Williams Abstract + CV due: Oct 1, 2025 Video games have become a formative aspect of popular culture because they provide special opportunities for interactive storytelling, intense competition, leisure, and even artistic expression. Depending on how one defines the term “video games,” it is estimated…

Wolfenstein: Playing the Jew?

By Dr. Frank G. Bosman We are in the year 1960. The Third Reich has solidified  its political, cultural, and military dominance over Europe and North America since their 1946 victory over the Allied Forces by means of nuclear technology. All Entarteten are rounded up in concentration camps, racial laws rule the world, and only…

Extended Call for Paper: Theology, Religion, and the Last of Us

Call for Papers The Last of Us: Violence, Ethics, Redemption? Series: Theology, Religion, and Pop Culture Editor: Dr Peter Admirand, Dublin City University The Last of Us, The Last of Us: Left Behind (DLC) and The Last of Us Part II video games embody sustained critical and commercial success, and are some of the most…

Call for Paper: Theology, Religion, and the Last of Us

Call for Papers The Last of Us: Violence, Ethics, Redemption? Series: Theology, Religion, and Pop Culture Editor: Dr Peter Admirand, Dublin City University The Last of Us, The Last of Us: Left Behind (DLC) and The Last of Us Part II video games embody sustained critical and commercial success, and are some of the most…